Thursday, 12 December 2013

My thoughts on the first semester of CGMA:CDDA

I feel as though the module was very overwhelming at first. I studied Art at A-Level and I was fairly confident in my drawing/painting ability. However transferring that ability into digital applications such as Photoshop was a difficult experience as techniques were no longer physical, every medium I could possibly have access to was under a different name in one program. At first I had problems adapting to a tablet and usually used only one brush but as the weeks went on I was introduced to different methods of painting in Photoshop. It started with the introduction of layers, something that I can no longer paint without. Then creating your own brushes and then photo - manipulation, overlaying textures and adjusting the color values.
The inclusion of Life Drawing to stand aside the model was one of the most useful things I have done. Human figures are far less of a challenge and I can recognize in my own sketches when a pose is incorrect or when limbs or features are out of proportion.
I feel I have made leaps and bounds of progress with a program that before I was too scared to use. I feel I still make a lot of mistakes and still do not know enough about Photoshop but I plan to learn more and understand how make paintings look that little bit better. I really want to continue improving so texturing will look more real on 3D models and my concept art will contain all the relevant information such as the things I provided for this module.

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