Wednesday, 11 December 2013

Concept Artists

Kekai Kotaki --> http://kekai.blogspot.co.uk/

This concept artist did a large amount of the Guild wars 2 artwork and has worked at Bungie. His work is pretty amazing (and i'm very envious of it). This artists work was the first that came to mind when asked to present three artists that I look up to.




Its hard to express how highly I think of his work because for me its right at the top and I would seriously recommend anyone even vaguely interested in artwork to view his work. His work is highly detailed and shows vibrancy while still managing to make the colour overpower the image. Something I personally have had trouble with.

Viktor Antonov --> http://www.vulkanbros.com/intro.html

This artist worked on Dishonored, a game with an art style that I really favored. Just looking at real concept art makes me realize how far ahead these people are with their art and imagination. One thing that I find goes under-appreciated is the eye for a definitive light source and the correct proportion that is held throughout their work.




You can really capture the life (or lack of for these) of the characters, the digital painting presents the mood of the characters without them even being real or able to show personality. This is an attribute that I really appreciate as you can how these characters would act from just looking at them.

Yoji-Shinkawa --> https://www.pinterest.com/lucasche/yoji-shinkawa/

This concept artist has such an unique style compared to other artists, he was responsible for the Metal Gear Solid Artwork. He makes incredibly detailed pieces using a very limited range of colours but manages to present them in a way that makes them believable.

Yoji Shinkawa
YOJi SHiNKAWA


















I look up to this artist greatly as he manages to really grasp every bit of detail on a person with very little colour. It isnt hard to tell where the lighter parts of the characters are or where he wants you to look on the character, the focus points are clear.

No comments:

Post a Comment