CGMA

Friday, 20 December 2013



Fully Textured and Rendered Vending Machine
This was challenging initially but the photoshop help and understanding from the CDDA module was extremely beneficial to the final texture.  

Posted by Elliott at 00:28
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Blog Archive

  • ▼  2013 (17)
    • ▼  December (9)
      • Fully Textured and Rendered Vending Machin...
      • My thoughts on the first semester of CGMA:CDDA I ...
      • Potential Environment that my character could...
      • Front + Back Character sheet.  I was relativ...
      • My attempt at Photo-manipulation. I tried to turn...
      • Chess Pieces: Concept for two sides of a ches...
      • Concept Artists Kekai Kotaki --> http://kekai.blo...
      • This week I adopted a new technique for ac...
    • ►  November (8)

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